TenTrillion Game Engine TenTrillion Icon Check it out!

The TenTrillion is a highly performant game engine, written entirely from scratch in Vulkan and C++. It's main goal is to provide the optimizations needed so developers don't have to!

Along with that, making it easier to make a optimized Vulkan game, without needing to write Vulkan code!

The game engine's architecture is:
  • Vulkan, OpenGL, OpenAL and OpenCL for the backend.
  • Qt, linked with the backend for the frontend.
  • Easy Mode: Allowing the users to use the frontend (Editor) to quickly make games!
  • Library Mode: Allowing the advanced users to have more control by directly calling TenTrillion Functions!
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